This is why the x5 rewards require a higher level than the x0 rewards directly in front of and behind it. In this context (generating an additional 1 FP on a 1.9 contribution), rewards that end in 5 have to actually increase the payout by 1, while rewards that end in 0 only have to increase the payout by 0.5. Level 280 for 5 rewards (have fun reaching this one) Based on current knowledge, Arc bonus is capped at 100% so a 5 reward cannot generate more than 10 FP Here are the breakpoints in order of level for the rest of the sub-50 rewards: A 91% bonus needs the base reward to be at least 50 to see a profit of 1 FP, which doesn't show up on the 4th place spot for many GBs until around level 90-100. For those spots, you may as well only have a level 80 Arc because you need a pretty big bonus to start seeing returns on them. I know you said averages, but in my guild (and I'm sure many others), you have to really sit on these threads if you want to get any spots above 4th or 5th because others who've already leveled their Arcs well beyond 100 are already going really hard on the whole 'making profit in a 1.9 thread' thing. I would like to remind you that you have previously completed this epic arc and for you to embark on it once again I would have to erase all memory of the arc from your mind.That depends a lot on what spots you're filling at 1.9. You will not be alerted when you can start the Epic Arc again. Once ninety days have passed after completion of a particular arc, you can talk again to the Epic Arc Starting Agent. Epic Arc Faction Standing increase, uniquely, does not effect other Faction Standings through Derived Standing and can be shared with other members of the Fleet. Epic Arc Missions are more difficult than basic Missions of equal level and cannot expire.Įpic Arc rewards are millions of ISK, Faction Modules and their Blueprint Copies and a large Faction Standing increase. Epic Arcs form a branching chain of Missions split into Chapters that can be repeated every ninety days.
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